ROFRONT / INDEPENDENT PLAYER GUIDE

RoFront building reference

Compare Cities, Factories, Ports, Defense Posts, Silos and SAMs by purpose, placement and recorded gold costs.

SOURCES REVIEWED 21 OCTOBER 2026

Build for the constraint in front of you: troop capacity, income, access or survival.

Roles and recorded prices

The prices below are examples reported in the October 19, 2026 guide. Costs can rise with construction and upgrades. K means thousand gold and M means million gold; check the current tooltip before spending. These are not guaranteed starting prices.

7 building types

BuildingRecorded goldPurpose and placement
City125K–1MTroop-cap growth. The guide reports +25,000 cap. Keep useful Cities on land you can defend.
Factory125K–1MIncome through building connections and traffic. In NoobBlox’s October 18 recorded run, nearby opponent-owned buildings can also connect. Inspect nearby infrastructure; exact network distance is not verified.
Port250K–1MCoastal trade and Warship access. Place on an appropriate shore and check the water beyond it.
Defense Post50K–250KBorder fortification. The guide reports 30-tile coverage, with attacks costing 5× troops and 3× time in its covered area.
Missile Silo1MPrerequisite for nuclear strikes. Consider reach to the target and protection for the Silo.
SAM Launcher1.5M–3MAnti-bomb protection. The guide reports a 70-tile range. Coverage is not a promise that every weapon is interceptable.
Warship250K–750KA naval unit ordered through the coastal system, included here for budgeting. Contests transports and hostile sea control.

A practical purchase decision

Troops capped, gold available: inspect a City. Spending delayed by weak income: inspect a connected Factory. No route across the water: inspect the coast and Port options. A costly border is taking pressure: inspect Defense Post coverage. Nuclear threats threaten a dense cluster: inspect a SAM and whether its coverage reaches those assets.

This is a conditional decision guide, not a universal build order. For example, a cheap Factory on an exposed border can be a worse next purchase than protecting the connected economy you already own. The building’s job and its location both matter.

Place and upgrade deliberately

  1. Choose your own suitable land and open Build.
  2. Read the selected structure’s current cost, placement restrictions and coverage preview where shown.
  3. Confirm you can afford the purchase without assuming a recorded range is your exact price.
  4. Place it and inspect the expected result: extra cap, a connected network, a coastal facility or a coverage ring.
  5. For an existing structure, inspect its upgrade action. NoobBlox demonstrates applying an upgrade to the existing building; check the changed level and price before repeating.

If placement fails, recheck land ownership, shore requirements, gold and the on-screen prompt. We have not established hidden spacing rules, so moving the cursor at random is not a verified fix.

Capture or destroy the infrastructure?

The recorded strategy values taking areas with Cities and Ports intact. Those structures can strengthen your position after capture. A nuclear strike may remove a difficult concentration of defenders, but also destroys assets you might have kept. Compare the immediate military obstacle with the infrastructure you want to acquire before choosing a target.

Sources for this guide

Reviewed 21 October 2026. Recorded observations and secondary-report values carry the conditions stated above.

Read the full source ledger →
YOUR NEXT MOVE

Continue with a purpose.

Identify your economy bottleneck Distinguish capacity, replenishment and gold income.Plan nuclear attack and defense Understand Silo prerequisites, SAM coverage and fallout.